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Armour Skill Lines

 

Light Armour

  • [Active] Annulment – Absorb damage from incoming spells up to a maximum amount per hit.
  • [Passive] Evocation – Reduces the Magicka cost of spells per piece for light armor equipped.
  • [Passive] Recovery – Increases Magicka regeneration per piece of light armor equipped.
  • [Passive] Spell Warding – Increases spell resistance per piece of light armor equipped.
  • [Passive] Concentration – Your spells ignore some enemy spell resistance per piece of light armor.
  • [Passive] Prodigy - While wearing 5 or more pieces of light armor you gain increased critical damage.

Medium Armour

  • [Active] Evasion – Using unnaturally quick reflexes, avoid incoming melee attacks which will have a moderate chance to miss for a medium duration.
  • [Passive] Improved Sneak – Decreases the area within which you can be detected and decreases the time to become fully hidden per piece of medium armor equipped.
  • [Passive] Windwalker – Increases Stamina regeneration per piece of medium armor equipped.
  • [Passive] Athletics – Increases sprint speed and reduces the cost of dodging per piece of medium armor equipped.
  • [Passive] Dexterity – Increases critical strike chance per piece of medium armor equipped.
  • [Passive] Agility – When wearing 5 or more pieces of medium armor you have increased attack speed with weapon attacks.

Heavy Armour

  • [Active] Immovable – Reduces damage taken and become immune to knockbacks and disabling effects for a moderate duration.
  • [Passive] Juggernaut – Increases power with melee attacks per piece of heavy armor equipped.
  • [Passive] Rapid Mending – Increases healing received per piece of heavy armor equipped.
  • [Passive] Resolve – Reduces damage taken per piece of heavy armor equipped.
  • [Passive] Constitution – Increases health regeneration per piece of heavy armor equipped.
  • [Passive] Bracing – While wearing five or more pieces of heavy armor, reduce the cost of blocking.